quality
Syntax | `SetIconProperty(@"`IconTitle`", #quality,` value`)` `SetIconProperty(@"`IconTitle`", #quality,` value`)`
Type | Icon property, sprite property
Description | This property controls whether a Flash movie sprite is rendered using anti-aliasing. Anti-aliasing produces high-quality rendering, but the disadvantage is that it can slow down playback of the movie. The `quality` property can have these values:

| `#autoHigh` Authorware starts rendering the sprite with anti-aliasing. If the actual frame rate falls below the movie's specified frame rate, Authorware turns off anti-aliasing. This setting places a priority on playback speed as opposed to visual quality.
| `#autoLow` Authorware starts rendering the movie without anti-aliasing. If the Flash player determines that the computer processor can handle it, anti-aliasing is turned on. This setting places a priority on visual quality whenever possible.
| `#high` The movie always plays with anti-aliasing.
| `#low` The movie always plays without anti-aliasing.

You can get and set the value of the `quality` property. The default setting is `#high`.

Example | This routine checks the color depth of the computer on which the movie is playing. If the color depth is set to 8 bits or less (256 colors), the script sets the quality of the sprite to `#low`.
    If ScreenDepth <= 8 then
        SetSpriteProperty(@"Flash Icon", #quality, #low)
    end if