scale
Syntax | `SetIconProperty(@"`IconTitle`", #scale,` percent`)` `SetIconProperty(@"`IconTitle`", #scale,` percent`)`
Type | Icon property, sprite property
Description | This property sets the amount to scale a Flash movie sprite within the sprite's bounding rectangle. The `scale` property is specified as a floating-point number. The sprite rectangle itself is not scaled; instead, the Flash movie is scaled within the sprite's bounding rectangle. In effect, the sprite's bounding rectangle acts as a window through which you can see the Flash movie. The Flash movie is scaled from its origin point, as specified by its `originMode` property.

You can get and set the value of the `scale` property. The default setting is 100.

Example | This routine reduces the movie's scale to 0 (so it disappears), and then scales it up in 5-percent increments until it's full size (100 percent).
    SetSpriteProperty(@"Flash Icon", #scale, 0)
    repeat with i := 1 to 20
        SetSpriteProperty(@"Flash Icon", #scale, i * 5)
    end repeat
Related Functions | `scaleMode` property