play
Syntax | `CallSprite(@"`IconTitle`", #play)`
Type | Method
Description | Use this method to play a Flash movie sprite. If the movie is stopped, it plays from the current frame. If the movie is at its last frame, it plays from the first frame.
Example | This routine checks to see if the Flash movie sprite is playing and, if it is not, it starts the movie.
    If GetSpriteProperty(@"Flash Icon", #playing) 	= False then
        CallSprite(@"Flash Icon", #play)
    end if