goToFrame
Syntax | `CallSprite(@"`IconTitle`", #goToFrame,` framenumber`)`
Type | Method
Description | This method plays a Flash movie sprite beginning at the frame identified by the frameNumber parameter. Using `goToFrame` has the same effect as setting a Flash movie sprite's `frame` property.
Example | This statement branches to different points within a Flash movie based on the `ChoiceNumber` at an interaction.

    CallSprite(@"Flash Icon", #goToFrame, ChoiceNumber@"My Interaction")