playing
Syntax | `boolean:=GetSpriteProperty(@"Flash Icon", #playing)`
Type | Sprite property
Description | This property indicates whether a Flash movie is playing or stopped. The `playing` property can have these values:

| `TRUE` The movie is playing.
| `FALSE` The movie is stopped.

You cannot set the value of the `playing` property.

Example | This routine checks to see if the Flash movie sprite is playing and, if it isn't, it starts the movie.
    If GetSpriteProperty(@"Flash Icon", #playing) 	= False then
        CallSprite(@"Flash Icon", #play)
    end if